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Archive for: June, 2013

Team Introduction: Direndra Pal- Art Director

What do you do at Pencillati Studios? My role comprises of the artistic direction of the projects at Pencillati. This includes quality assurance and working alongside my team all throughout the process of creating quality game art. I also work on the personal growth of each individual of the team. What do you focus on as…

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Character Introduction: ‘The Barbarian’

A lover of axes, the barbarian is notorious for brushing his teeth, and living a dishevelled life. A protégé Tarzan, despite all his axes and machoism he has no exes and the art of gracefully swinging from the tress. The only thing he has is a pea-sized brain, a bad temper and a worse body…

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Cintiq 27 qhd review

The Wacom Cintiq 27QHD has been an integral part of our production process for almost a year now. A model designed to replace the Wacom Cintiq 24HD, here we draw a comparison while listing the possibilities of the device. The 27QHD looks very classy, with an all glass interface with none of the clutter that was…

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Character Introduction: The Fly

  Great things come in small packages. Faster than light and smarter than all her opponents combined, the Fly steals the show with her adorable mischief. She is the excitement that hooks you to the story and leaves you with a smile The Fly is a character in Pencillati’s upcoming short film “The Bloop Troop”. The…

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Spine 101: Animating in Spine

  As many of us know Spine is an animation tool that focuses specifically on 2D animation for games. We started off on Spine in March of 2015, from scratch. We have come a long way in discovering and learning the characteristics of it. Here are some basics of Spine. Getting started Spine opens up with…

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