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Category Archive for: Company

Pencillati is Looking for Heroes!

  Are you any of the following?   Character Designer Coloring Artist Environment Designer 2D Animator Production Manager Admin Executive 3D Lighting and Compositing Artist   If you are, then you have in front of you, the awesome opportunity to join the Pencillati clan of elite artists!   Read on to know more about the…

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A Study in Composition (Part 2)

In our previous post, we had explored the various designing principles and how the application of those principles create the desired compositions. This time, let’s take a look at how you can convey emotions and tell a story through composition. But before that, let’s take a look at some of the basic tools that can…

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Pencillati Celebrates Its 4th Anniversary

Pencillati completes 4 years and with each passing year, we have grown in strength and experience. We are now a 30+ strong studio with over 80 years of combined experience, delivering upwards of 1200 Game Assets for various games, including one of mobile gaming platforms biggest RPG: “DragonSoul” by Perblue. The year 2016-17 has been one…

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Visiting The India Gaming Show 2017!

Delhi just witnessed India’s first government-backed eSports event: The India Gaming Show, 2017. The 4-day event was organized by the Confederation of Indian Industry at Pragati Maidan from 2nd to 5th February. With agendas such as Gaming Tournaments and Cosplays, the IGS had something for everyone. The Gaming Tournaments, particularly, saw the coming together of…

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A Study in Composition (Part 1)

Over time, we have come across various fundamental principles from various sources that have helped us study Composition. Our very own Chirag Thakar, has helped us compile of this information. The three questions: Why? What? How? It is very important to know the answers to these questions, in this order, before we start out in…

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Team Introduction: Tarun Jain-Producer

 What do you do at Pencillati Studios? I am the Producer at Pencillati Studios. As Producer, what are your responsibilities? My responsibilities as a Producer ranges all across the functional spectrum of the studio. My main areas are project management which includes client communication, quality check, deliveries, and work assignment. Besides this, I also manage R&D,…

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Pencillati Visits the Asian Television Forum & Market, 2016

Pencillati visited the Asian TV Forum and Market, 2016 held in Singapore from the 6th to 7th of December. The Asian TV Forum and Market is Asia’s biggest entertainment content market that brings together Asian and International entertainment content buyers and sellers on a single platform. The MEAI (The Media Entertainment Association of India) The…

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Team Introduction: Samar Malik- Associate Art Director

How would you describe your journey in the Game Art industry? I started out in the industry as a trainee 2D Artist fresh out of art. From there on I have always found opportunities to learn new things. Along the way, I picked up my Photoshop skills and worked on my development skills in Game…

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Pencillati Wins at 24FPS Awards

The Bloop Troop, Pencillati’s debut short film, recently picked up the Best Animated Short (2D/3D) in the Studio/Professional category at the 24FPS International Animation Awards held in Mumbai on the 15th of December, 2016. The film has been entirely made on the Blender 3D software. “We had hoped to venture into IP creation and expanding…

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Team Introduction: Aarchish Jain- Technical Lead

What does your role as technical lead encompass? My role comprises of the technical troubleshooting in the projects at Pencillati. This includes creating some user friendly, easy-to-handle rigs and giving as much flexibility to the animator as possible to make them work without facing any kind of difficulty in their work. I also try to…

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