Softwares used- Autodesk Maya, Zbrush, Substance Painter, Adobe Photoshop, Quixel Mixer, Speed Tree, Unreal Engine.
About Artwork - This is an environment of rural middle east of 70s. A house with a small setup of pottery and fruit shop at its front have been created.
Eevry element have been created by following the game art production pipeline and integrated in Unreal Engine. Ground Has been created by using RGBA painting in Unreal engine to generate realism.
Middle East - Game Art of environment