Skip to content
  • HOME
  • ABOUT US
  • PROJECTS
  • NEWS
Menu
  • HOME
  • ABOUT US
  • PROJECTS
  • NEWS

Deathtrap Dungeon - The Golden Room VISUAL EFFECTS PRODUCED FOR THE INTERACTIVE MOVIE

Slide HOME > PROJECTS > DEATHTRAP DUNGEON >

Slide Deathtrap Dungeon: The Golden Room is an interactive movie based on Ian Livingstone's multi-million selling classic gamebook. Become the adventurer on their quest to the Golden Room.

As the Brave Adventurer faces many foes, you must tread carefully on your quest through to the Golden Room. Face the Trial-Master of the Dungeon Vhaidra and her tricks and traps as she tests your skill. Beware of the Bloodbeast lurking behind any door.

Decide wisely, or find yourself in a Deathtrap.
Filmed using real-time virtual sets - This is the first-ever live action adaptation of Ian Livingstone's hugely popular Deathtrap Dungeon.
Platforms: PC, PS5, PS4, Xbox X|S|1, Switch, Mac, iOS

Supervisor -
Kirat Gurung

Project Manager -
Atul Bhardwaj

Team -

Satwant Singh, Mayank Kumar, Sunil, Arvind Ray, Khurram Amir, Piyush, Saumya, Vikas, Harjeet, Anup, Pradeep Dabas, Anshuman

Softwares Used -
Autodesk Maya, Autodesk 3DS Max, ZBrush, Substance Painter, Unreal Engine 4, Vray, Eyeon Fusion

Responsibilities -
concept art, 3d modeling & texturing, shading & lighting, Unreal Engine Set Designing & Implementation for Realtime VFX, On- Set VFX Supervision
VISIT THE OFFICIAL PAGE

Slide ON SET VFX SUPERVISION REAL-TIME VISUAL EFFECTS Pencillati offers complete solutions tailored to your on-site or live-action set production needs, fully staffed with our Unreal Technicians and VFX Supervisors. Rotate provides the expertise and systems to bring the future of production to you. Our virtual production is powered by the Unreal Engine, as we create live compositing shots of real action actors on a green stage live composited with virtual sets and VFX.

Slide CGI ASSETS CREATION Pencillati offers 3D Assets Creation services. 3D Modeling is the process of creating a character/ props within the 3D space of computer programs. The techniques for character modeling are essential for third – and first – person experiences within film, animation, games, and VR training programs.

Slide

© PENCILLATI STUDIOS PVT. LTD. ALL RIGHTS RESERVED.